A downloadable game for Windows and Linux

A 2D action platformer game, kill enemies with your sword and go through the levels to win

Made with Godot, it is my first jam trying out this engine. I usually only do music for jams so this time I had to learn a lot about working in an engine and about programming. It also was my first time doing pixel art (I mean the environment tileset and the enemy)


CREDITS

GitHub source code

Everything made by myself except for these free assets:

CONTROLS

TL;DR, I recommend using WASD, space bar, and left and right mouse clicks to play.

The game is also fully functional to play with a controller.

MOVE

  • Keyboard
    • A and D keys
    • Keyboard Arrows left and right
  • Controller
    • Controller direction pad (D-pad)
    • Left Stick left and right

JUMP

  • Keyboard
    • W key
    • J key
    • Z key
    • Keyboard arrow up
    • Space
  • Controller
    • Bottom Action, Sony Cross, Xbox A, Nintendo B

ATTACK

  • Keyboard and mouse
    • K key
    • X key
    • Left mouse click
  • Controller
    • Left Action, Sony Square, Xbox X, Nintendo Y

DASH

  • Keyboard and mouse
    • L key
    • C key
    • Left mouse click
  • Controller
    • Right Action, Sony Circle, Xbox B, Nintendo A
    • Right Trigger, Sony R2, Xbox RT, Nintendo ZR

RESTART

  • Keyboard
    • F5 key
    • R key
  • Controller
    • Back, Sony Select, Xbox Back, Nintendo -

PAUSE

  • Keyboard
    • Escape key
    • P key
  • Controller
    • Start, Xbox menu, Nintendo +
StatusPrototype
PlatformsWindows, Linux
Release date 44 days ago
Authordriann
GenrePlatformer, Action
Made withGodot, Aseprite
Tags2D, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)

Download

Download
EyeKiller_LinuxBuild_v1.zip 40 MB
Download
EyeKiller_WindowsBuild_v1.zip 43 MB

Comments

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Really good visuals and sound design! It is much more polished than my (or a lot of jam submissions) The gameplay is solid and the movement is fun and fluid and I beat the game :) However, while the gameplay is solid and feels good,  it also feels like its kinda been done a before. It may have benefited from a unique mechanic or something. (I dunno know though)